So when I was invited last night to return to Helegrod (one of the two main raids in LOTRO) for some Worm slicing and Giant mashing I gratefully accepted. The first hour was fun, considering I had not played with my kin-mates since Moria had been released. I even managed to complete one of my raid quests left in my log (woot!).
Have you heard of Listerine Thorog?
After that however, the usual fatigue started to set in. It was a quite relaxed session, most of the raid (which there were twenty of us) know Hele intimately and were also level 60. Perhaps that was the problem, or maybe it wasn't. Raids in LOTRO (providing they go smoothly) usually take four, maybe five hours including the final boss, sometimes a bit longer. Because they are so long, your raid has a few days in which to complete it by acquiring raid locks so they can continue where they left off.
But what usually happens (at least in my kin) is that the main brunt of the grind gets done in one evening (can be a good four hours) to finish all the mini-bosses. Then the final boss (Thorog the resurrected Drake in Hele, or Thaurlach the giant Balrog in The Rift) is dealt with on another night.
My conclusion from last night's visit to Helegrod (where I have visited at least half a dozen times) is that I don't really like raiding much and can see why a lot of gamers raid just for the high end gear. There is another benefit of course. It is nice to be part of such a large group of your fellow kin and as long as the raid is going smoothly, it can be quite a social affair.
After ninety minutes of heavy grind though, I realised I had slipped into a drunken-like stupor waving the mouse around in a vague dreary way wondering why the mouse pointer had become randomly jittery, aching from a sore hand and very weary of how the frame rate was chugging along. With twenty players fighting waves of spiders and worms, there is also far too much action going on at once, the screen becoming very messy and jerky and difficult to make out. I had also found myself playing my own game, seeing how little interaction I could actually get away with without dying or being told off, in this strange world of repetitious point-and-click that we spend so many hours of our lives in.
In my distorted version of an ideal world, raid sessions would not last longer than a couple of hours and no more than say twelve players at a time.
Falin plays on the EU server Laurelin (sometimes).